Druid
Feral - Build 0/55/16
Major Glyphs
Glyph of Maul (level 15)
Glyph of Claw (level 20) {replace Maul}
Glyph of Rake (level 30)
Glyph of Mangle (level 50) {replace Claw}
Glyph of Savage Roar* (level 75) {replace either}
Minor Glyphs
Glyph of Maul (level 15)
Glyph of Claw (level 20) {replace Maul}
Glyph of Rake (level 30)
Glyph of Mangle (level 50) {replace Claw}
Glyph of Savage Roar* (level 75) {replace either}
Minor Glyphs
Glyph of Thorns (level 15)
Glyph of Dash (level 50)
Glyph of Aquatic Form OR Glyph of Unburdened Rebirth (level 70)
Glyph of Dash (level 50)
Glyph of Aquatic Form OR Glyph of Unburdened Rebirth (level 70)
*This glyph is an optional change. If you feel you are using Savage Roar more often the not then it will be worth it.
Look for stats in the following order: Agility > Stamina > Strength > Critical Strike > Attack Power > Intellect.
1. Agility: Needed for Crit, Armor and Dodge. Also gives Attack Power in Cat Form ( 1 AGI = 1 AP in Cat Form ).
2. Stamina: Needed for Health.
3. Strength: Needed for Attack Power ( 1 STR = 2 AP ).
4. Critical Strike: Needed for increased Crit chance.
5. Attack Power: Needed to increase raw damage.
6. Intellect: Needed for Mana for emergency heals and transforms.
2. Stamina: Needed for Health.
3. Strength: Needed for Attack Power ( 1 STR = 2 AP ).
4. Critical Strike: Needed for increased Crit chance.
5. Attack Power: Needed to increase raw damage.
6. Intellect: Needed for Mana for emergency heals and transforms.